Washington DC ACM SIGGRAPH

Tag: Computer Animation

Meeting October 11, 2012 – Jacki Morie Presents

by on Oct.02, 2012, under Events

When: Thursday, October 11, 2012 from 7:00 pm to 9:30pm

(7:00-7:30 social networking, 7:30-8:30 presentation, 8:30-9pm Q&A)

Where: US Patent and Trademark Office
600 Dulany Street, Alexandria, VA 22314 – (building TBD)

 

http://usptocareers.gov/Pages/NewEmployee/Campus.aspx

RSVP: robertoortiz1@yahoo.com

Washington DC ACM SIGGRAPH would like to invite you to attend a special presentation from Dr Jacquelyn Ford Morie, Senior Research Scientist/Project Director from USC Institute for Creative Technologies (ICT).  Dr. Morie will talk about her work in avatars and virtual worlds at ICT and the Transitional Online Post-Deployment Soldier Support in Virtual Worlds (TOPP-VW), also known as “Coming Home.”  Ms. Morie is a true Pioneer in the computer graphics industry and DC SIGGRAPH is honored to have this special opportunity to meet her.  Please come early for some social networking before the presentation!

About Jacki Morie:

Jacquelyn Ford Morie currently leads the Virtual Words Group at ICT, which explores the potential of virtual worlds to address real world needs and affect positive change in participants who use them. She specializes in the fields of immersive worlds and social networking, as well as their connections to mobile technologies.

Prior to joining ICT, Morie spent six years in the animation and effects industry at
Disney Feature Animation, Blue Sky|VIFX and the award winning Rhythm & Hues. From 1990 to 1994, she was a researcher at the University of Central Florida’s Institute for Simulation and Training doing pioneering work in affective virtual reality environments designed to evoke emotional responses from their participants. She is co-founder of the game collective, Ludica, and has spoken at many international venues on the subject of games for experiential learning, virtual worlds and the effects of online identities.

Ms. Morie  is a long-standing ACM SIGGRAPH member and is a current director on its executive council. In addition she has held several key positions within the annual conferences over the last 25 years. She  is widely published with numerous papers on virtual worlds, virtual reality, games and their social impacts. She has contributed book chapters to Beyond Barbie and Mortal Combat (2007), Harry O’Neill’s Computer Games and Team and Individual Learning (2007), Systems in Health Care Using Agents and Virtual Reality (2010) and Affective Computing and Interaction: Psychological, Cognitive, and Neuroscientific Perspectives (2010). She is also a member of the International Visual Effects Society, the Digital Games Research Association, Women and Games International, the Applied Psychophysiology and Biofeedback Society, and the International Society of Presence Research. She holds an MFA and an M.S degree in computer science from the University of Florida. She earned her doctorate in computer information from the University of East London. Her dissertation focused on theories of space, embodiment and meaning in immersive virtual environments.

About TOPP-VW at the USC Institute for Creative Technologies

Transitional Online Post-Deployment Soldier Support in Virtual Worlds (TOPP-VW) also known as “Coming Home,”   explores the domains of persistent, easily accessible virtual worlds for delivering 3D tele-health experiences. Using the Second Life platform, we have created a specialized online virtual world for the benefit of post-deployment soldiers who are reintegrating to civilian life. This is often a difficult time for many soldiers due to both physical and psychological challenges. “Coming Home”
provides a dedicated space where soldiers can interact, find camaraderie, and
connect to resources for healing and transition. Thus, this environment serves
a function similar to the twentieth century VFW Halls.

The project builds on two of ICT’s research strengths: intelligent virtual humans and immersive virtual world expertise. ICT’s virtual humans “live” in this virtual world, where they serve as helpers, guides and storytellers, enhancing player experience and providing helpful information and way finding.

This work expands current virtual world capabilities by creating activities that provide physical – “real” – world benefits to participants. For example, inspired by breathing techniques of many relaxationtherapies, a veteran can use controlled breathing in an ordinary headsetmicrophone to cause their avatar to run on a virtual jogging path. Results from a study on this activity have shown a significant reduction in stress markers for participants.

“Coming Home” implements evidence-based Mindfulness-Based Stress Reduction (MBSR) within the virtual world. With experts from the University of San Diego Center for Mindfulness, two experimental eight-week sessions were held. Virtual world mindfulness classes will also be held through our partnerships with AMEDD at Ft. Sam Houston, and the National Intrepid Center of Excellence in TBI and Psychological Health (NICoE) in Bethesda MD.

In addition, veterans can experience a Warrior’s Journey that consists of interactive narratives about the life and ideals of classic warriors, designed to be relevant to today’s soldiers. The capstone of the Warrior’s Journey is an interactive authoring system where veterans can create their own stories.

Visit cominghomecenter.org to learn more about TOPSS-VW.

1 Comment :, , , , , , , more...

3D Studio Max and Compositing With Combustion

by on Nov.08, 2011, under Events

When: Tuesday, November 15, 2011 from 7:30pm to 9:30pm

Where: US Patent and Trademark Office - Remsen Conference Center – link to map:http://usptocareers.gov/Pages/NewEmployee/Campus.aspx

-NOTE: The meeting room might change

RSVP: robertoortiz1@yahoo.com

DC_SIGGRAPH invites you to hear a presention by Rob Cloutier on using 3D Studio Maxand compositing with Combustion for an upcoming documentary.

(continue reading…)

Leave a Comment :, , , , , , , , , , , more...

DC_SIGGRAPH July Meeting Info

by on Jul.13, 2010, under Events

Hello All,
I’ve been talking about having a DC_SIGGRAPH  “How to Prepare for the
SIGGRAPH conference” meeting before everyone heads off to LA at the
end of the month.  The meeting was going to be this week, but I’ve
come to the realization that I am woefully unprepared for the
meeting.  Since I am unable to attend the conference in LA (due to
upcoming maternity leave – “soon”) I have no idea what’s “new” or
“hot” to see at the conference.  I don’t even know what classes are
offered this year!

(continue reading…)

Leave a Comment :, , , , , , more...

Computer Animation Festival (part 3)

by on Jun.16, 2010, under Events

DC_SIGGRAPH will be showing the SIGGRAPH 2009 Computer Animation Festival (part 3) on Thursday, June 24th from 7 to 9pm at the US Patent and Trademark Office.  An RSVP is required if you plan to attend this event for admittance into the building.  Please RSVP to dc_siggraph@mail.com .
Leave a Comment :, , , , , more...

Demo Reel/Portfolio Night

by on Apr.24, 2010, under Events

When: May 6 from 7pm to 9pm
Where: US Patent and Trademark Office, Madison Buildings (East & West) at 600 Dulany Street, Alexandria, VA
(The meeting would be on May the 6th and it would run between from 7:00 to 9:00 pm but the room is reserved from 6:00 pm to 10:00 pm. )
Please note that an RSVP is REQUIRED if you plan to attend this event!  There is a possibility you might not be admitted into the building if you are not on the building security list! Please bring a Driver’s License or other form of Government I.D. for admittance into the building.

(continue reading…)

Leave a Comment :, , , more...

Social Media

Hey there! Thanks for dropping by the Washington DC Chapter of ACM SIGGRAPH! Take a look around and grab the RSS feed to stay updated. You can also become a facebook fan or follow us on Twitter. See you around!