ACM SIGGRAPHia

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Welcome to SIGGRAPH 2012!

by on Aug.04, 2012, under Miscellaneous, SIGGRAPH 2012

Only two days left until we kick off SIGGRAPH 2012! This year the conference returns to its familiar stomping grounds at the LA convention center in downtown Los Angeles. With all the recent growth around the Convention Center and Staples Center, the venue keeps getting better each year!

As always, this year’s conference has something for everyone: The Studio for the artist, Technical Papers for the seasoned professor, the Job Fair for the recent grad, and Production Sessions for the industry professional. You name it, we’ve got it! With so much going on, it’s impossible to take it all in. Stay tuned here for information on what’s happening at SIGGRAPH 2012. We have this blog, a Facebook Fan page, Twitter account, and, new this year, FourSquare and Google+ to keep you abreast of everything that’s happening. So whether you’re “Art” or “Science,” we’ll keep you up to date on all there is to see. We can’t wait to see all of you next week!

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Dailies!

by on Aug.11, 2011, under Miscellaneous, SIGGRAPH 2011

A standing-room only crowd enjoyed SIGGRAPH Dailies! as it returned Wednesday night for its second year. Modeled after the always popular Papers Fast Forward, the program gives artists a minute each to show their animation and describe the techniques used and challenges faced in creating their work.

The 2011 program expanded upon last year’s focus on short animation segments from the major studios to include scientific visualizations, independent animations, student work, and game animation. From new fight sequences from the latest Mortal Kombat game, to visualizations of satellite paths, to hair modeling in the latest Disney animated feature, it was a fun and informative evening for everyone there!

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Electronic Theater Opens

by on Aug.09, 2011, under Computer Animation Festival, SIGGRAPH 2011

The SIGGRAPH Computer Animation Festival kicked off another great year on Monday, culminating in the premier of the 2011 Electronic Theater. The annual showcase of the very best in computer animation includes over thirty selections of student work, animated shorts, commercials, and samplings of the year’s very best visual effects work. Among the animations are this year’s award winners: Paths of Hate (Jury Prize), The Fantastic Flying Books of Mr. Morris Lessmore (Best in Show), and Flamingo Pride (Best Student Project). If you didn’t make it to Monday’s screening, don’t worry, you have three more opportunities: Tuesday and Wednesday night at 6:00pm and Thursday at 10am. You don’t want to miss one of the highlights of the conference and don’t forget to stick around after the credits for a special late addition from Pixar!

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Keynote: Cory Doctorow

by on Aug.08, 2011, under Keynote Speaker, SIGGRAPH 2011

Today’s Keynote presentation opened with 2011 Conference Chair Pete Braccio greeting attendees and highlighting many of the volunteers who helped make this year’s conference possible. After remarks from SIGGRAPH President Jeff Jortner and ACM President Alain Chesnais, attention turned to the presentation of this year’s ACM SIGGRAPH Awards. Awards were presented to Charles Csuri (Distinguished Artist Award for Lifetime Achievement in Digital Art), Olga Sorkine (Significant New Researcher), Richard Szeliski (Computer Graphics Achievement Award), and Jim Kajiya (Steven Anson Coons Award for Outstanding Creative Contributions to Computer Graphics).

Once the awards presentation was complete it was time for this year’s keynote speaker, Cory Doctorow. Mr. Doctorow is a contributor to The Guardian, The New York Times, Publishers Weekly and Wired, as well as co-editor of the blog Boing Boing. He spoke at length about the current state of copyright law, how it is used by governments and corporations, and its effect on content creators including authors and digital artists. Following the keynote he answered questions from the audience and did a book signing in the SIGGRAPH Bookstore.

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Day In Review: Sunday

by on Aug.08, 2011, under Day in Review, SIGGRAPH 2011

We had a great first day at SIGGRAPH 2011! Eager attendees formed lines outside of registration before the doors opened at 8am.

The Studio opened at noon and was soon flooded with attendees. The IGDA also presented on their Global Game Jam and was full of attendees who had participated in similar events. Courses and Talks started strong with a number of great sessions.

The day’s finale was the exceedingly popular Papers Fast Forward. It was a standing room only crowd for a preview of the 100+ technical papers being presented this week. It was an entertaining program complete with dancers, infomercials, and even a gorilla.

We’re off to a great start, and if today is any indication, it looks like you should plan to get to your sessions early. The word is out about what a fantastic conference we’ve got this year!

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OpenGL Course Back and Better Than Ever

by on Aug.07, 2011, under Courses, SIGGRAPH 2011

A SIGGRAPH Course staple helped kick off the conference this year in an updated form. The long running “Introduction to OpenGL” course (now “Introduction to Modern OpenGL Programming”) has been revamped to cover the latest advances in the premiere 3D API. The content was appropriate for both new developers interested in learning about developing interactive 3D applications, as well as experienced developers looking to update their skills with modern techniques. The material covered included the updated OpenGL pipeline and how it differed from the original fixed-function pipeline first developed in the early 90’s, a simple OpenGL application, viewing and modeling transformations, vertex and fragment shaders, and texture mapping. Attendees came away with a great start on developing their own 3D software projects.

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Technical Program Starts Today!

by on Aug.07, 2011, under Courses, SIGGRAPH 2011, Technical Papers

Welcome to the first day of SIGGRAPH 2011!

The technical program kicks off today with Courses and Talks at 2:00pm. Whether you want to learn more about the latest techniques for game interactions or visual effects or the basics of modern graphics software development, there’s a course for you this afternoon. If you’d like insight into the cutting edge of graphics research, head over to Talks. The Talks program opens the week with “Pushing Production Data” and “Facing Hairy Production Problems.”

Finally, tonight at 6:00pm is the always popular Papers Fast Forward! Come for a fast and fun preview of the 80+ papers in the conference. You won’t want to miss it!

 

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