Archive for August, 2012

Talks: “Game Worlds”

by on Aug.06, 2012, under SIGGRAPH 2012, Talks

Members of the gaming community were brought together to address some of the issues they faced during game production. Emil Persson from Avalanche Studios discussed some of the obstacles they faced when bringing the world of “Just Cause 2” to life. Some examples included shadow glitches and disk space. He then talked about the fixes that were employed to address the issues and reviewed some DOs and DON’Ts.

Caleb Howard from EA Canada focused on “Creating 300 Tracks on a 10-Track Budget.” He mentioned the tool that was developed for SSX to improve the work flow and also delved into market pressures which included creating high quality, lower cost games in less time.

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Registration Doors Open

by on Aug.05, 2012, under Miscellaneous, SIGGRAPH 2012

Registration kicked off with a line that snaked around the edge of the South Lobby. Student volunteers stood at the ready in their red vests to direct individuals to the right line as the doors opened to Petree Hall C. Attendees surged into the room, racing to collect their badges.





The SIGGRAPH Student Review also launched their Fire Sale to sell prior Computer Animation Festival Programs on DVD at greatly discounted prices. The DVDs are being sold on a first come, first serve basis until their inventory has been cleared out. Check it out, so you don’t miss out!



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Welcome to SIGGRAPH 2012!

by on Aug.04, 2012, under Miscellaneous, SIGGRAPH 2012

Only two days left until we kick off SIGGRAPH 2012! This year the conference returns to its familiar stomping grounds at the LA convention center in downtown Los Angeles. With all the recent growth around the Convention Center and Staples Center, the venue keeps getting better each year!

As always, this year’s conference has something for everyone: The Studio for the artist, Technical Papers for the seasoned professor, the Job Fair for the recent grad, and Production Sessions for the industry professional. You name it, we’ve got it! With so much going on, it’s impossible to take it all in. Stay tuned here for information on what’s happening at SIGGRAPH 2012. We have this blog, a Facebook Fan page, Twitter account, and, new this year, FourSquare and Google+ to keep you abreast of everything that’s happening. So whether you’re “Art” or “Science,” we’ll keep you up to date on all there is to see. We can’t wait to see all of you next week!

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