CAF: “Assembling the VFX for Marvel’s The Avengers”

by on Aug.07, 2012, under Computer Animation Festival, SIGGRAPH 2012

The line to South Hall K stretched past the Compass Cafe and down the hall toward the West Lobby. Attendees expressed concerns about sufficient seating as they waited for the doors to open for The Avengers session.

The Avengers visual effects were a collaborative effort between Industrial Light and Magic (ILM) and Weta Digital. ILM started the session with the importance of the digital doubles; they had to have a great sense of realism to pass muster. The discussion moved to the changes in the Iron Man costume and continuing the tradition of finding a new way for Stark to get into his suit. The biggest challenger, however, was The Hulk. Toward that end, they used features of Mark Ruffalo’s face to help bring the character to life and mentioned that the greatest challenge was his eyes.

Weta Digital concluded the session by talking about the work that they did on the movie which included several environmental shots. They covered the importance of maintaining a sense of realism when building environments from scratch. This included being aware of how the light would interact with smoke in an explosion and the surrounding environment.

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