ACM SIGGRAPHia

The CAF Production Session of The Smurfs

by on Aug.11, 2011, under Computer Animation Festival, SIGGRAPH 2011

The CAF Production Session “The Smurf-alution: A Half-Century of Character Development” kicked off with a brief history of the Smurfs, who first appeared in 1958 and were later brought to the United States by Hanna-Barbera. Turning the 2D world of the Smurfs into 3D presented some challenges, because their simple cartoon design didn’t hold up in the real world. They attempted to add detail for realism but found that it only made the Smurfs look creepy. After several iterations, the final design of the Smurfs was agreed upon.

After reviewing the stages of the creation of the Smurfs, the presenters reviewed their new on-set data acquisition system which is a combination of HD witness cameras, Smurf stuffies, Trimble laser scanners, and Spheron. The work on the film also lead to the creation of a new lighting pipeline; the new pipeline is highly accurate and is more closely tied to the set lighting than ever before.


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