Studio Ghibli Retrospective
Come to a screening and enter the rich, colorful worlds of Hayao Miyazaki and Isao Takahata at the OMSI Empirical Theater for a week-long Studio Ghibli Retrospective, presented by ASIFA and Cascade ACM SIGGRAPH. From January 12-18 experience 11 fan and critic favorites in dubbed and subtitled versions, as well as the documentary The Kingdom of Dreams and Madness, screened . Mention your membership in either ASIFA or Cascade ACM SIGGRAPH and receive a $1 discount on admission! (Available for box office or phone orders only)
Madison Russell, Vice Chair, SIGGRAPH gives a keynote presentation on Thursday night, Jan 14, 2016, 6:30 pm, at the Empirical Theater at OMSI, on the Studio Ghibli and other Directors. At 7:00 pm enjoy the Kingdom of Dreams and Madness documentary, along with insight and photographs of her visit to the museum in Mitaka, Japan.
The entire screening line-up includes:
• Grave of the Fireflies
• The Tale of Princess Kaguya
• Nausicaa of the Valley of the Wind
• Spirited Away
• The Kingdom of Dreams and Madness
• Castle in the Sky
• Kiki’s Delivery Service
• Porco Rosso
• Princess Mononoke
• My Neighbor Totoro
• The Secret World of Arrietty
• Howl’s Moving Castle.
Location and Transportation
The Empirical Theater, OMSI, 1945 SE Water Ave., Portland Oregon 97214: parking is available in the OMSI parking lot. Bussing and carpooling is encouraged. Use the Portland Streetcar B Loop and Bus Routes 9 and 15 nearby.
Established in 1985 by Hayao Miyazaki, Isao Takhata, and Toshio Suzuki, Studio Ghibli is frequently referred to as the “Disney of Japan.” Producing memorable, quirky films of the highest imaginative caliber, four films have been nominated for Academy Awards. Spirited Away is the only anime, non-English speaking, and traditionally animated Academy Award winner for Best Animated Feature.
2014 Computer Animation Festival
Wacom IntuosPro M tablet giveway! Register now to attend the CAF and be entered in a drawing for a free Wacom Tablet. Must be present and registered to win. Wacom will be attending with a hands-on work station where you can try their latest products.Screening Information
Thursday, October 23, 2014, 6:30 pm; Registration starts at 6:00 pm; PCC’s Cascade Moriarty Arts Building Auditorium room 104 (see local map) Tickets http://cascadesiggraphoct2014.eventbrite.com; Trailer http://youtu.be/Hmmlsx7rZHU; Contact firstname.lastname@example.org or 503-367-1522.Admission Members are always free; General Public tickets are $9.00; students and affiliates enjoy a $5.00 discount with ID for a reduced price of $4.00. See information at the ticketing page: Eventbrite. Local Map
Bridging the Digital and Physical Divide
Join us to see examples of impeccable interactive art and hear Portland’s own Second Story Studio present their approach to creating narrative spaces!
Storytelling Through Media and Place
Matt Arnold and David Waingarten of Second Story provide a unique insight into the methods that help artists, curators and even shopkeepers captivate their audience in a meaningful and participatory way. For years, they have been creating experiences that play out in the realm where the physical and digital worlds meet: virtual museum installations and interactive online media. It is here that the narrative of a space or collection can be brought to bear; visitors find themselves engaged in the content that surrounds them in new ways. When the digital and physical elements are balanced and incorporated into an experience effectively, the environment feels more responsive to the visitor’s journey, resulting in a more significant and longer lasting impression of their visit.
We believe in the primacy of place and the power of direct experience. The approaches used should always augment and enhance, never distract. As the digital and physical worlds converge, we are creating responsive environments — places where digital content and architecture are seamlessly interwoven and media acts as an interactive catalyst for increased knowledge and understanding of the subject. Places that are not responsive increasingly feel cut off, disconnected, not alive, and often less relevant. When places are ‘turned on’ they directly connect people to their world and digital lives. Activating a space requires us to integrate digital interventions that reveal meaning, make connections, and are participatory in nature in order to create new forms of collaboration across civic engagement, social innovation, cultural entrepreneurship, and education. We incorporate a lab-based approach where experimentation meets collaboration and many talents and backgrounds are brought together to ideate and “get real fast” with prototypes and physical models. Because we approach each project through the lens of a storytelling experience, we are able to create more personalized and participatory experiences that sow the seeds for advocacy and action that can have an impact the future of those who witness these environments. Tickets — this event is free to Cascade SIGGRAPH members. Tickets will be available at www.eventbrite.com, about one week before the event, with discounts for affiliated organizations and students. The price at the door for the general public will be $5.00 to defray operating costs. Transportation — parking is available on the street. The auditorium is at the north side of the Moriarty Arts building at the intersection of N. Killingsworth and Albina. Public transit or carpooling is recommended.
About Second Story
Second Story, a part of SapientNitro, is an innovation center pioneering new interactive experiences. We push the boundaries of storytelling for brands and institutions across digital channels—web, mobile, and installations—empowering audiences to connect and share. For more information, visit http://secondstory.com. Matt Arnold, Lead Engineer — Matt provides the studio with engineering leadership specific to interactive hardware, sensors, and media electronics. With a strong engineering background in robotics design and sensor integration, he offers mechanical design and software solutions to projects, enabling the studio to create unique displays and innovative interactive environments. His programming skills and expertise in 3D modeling also allow him to play a leading role in development of real time graphics displays and large data visualizations. Matt received a BS in Mechanical Engineering from Carnegie Mellon University. David Waingarten, Creative Director — David’s extensive storytelling background draws on his experiences as a feature filmmaker, musician, editor, and writer. As Creative Director, David works with clients to develop high-level narrative and storytelling strategies that capture the heart and DNA of studio projects, laying the foundations for engaging, intuitive, and inspirational visitor experiences. David ensures that the core creative and narrative goals of a project are met, from early concepts through installation. He leads team members across disciplines, guiding the creative force within the studio and inspiring excellence and laughter.