Bridging the Digital and Physical Divide
Join us to see examples of impeccable interactive art and hear Portland’s own Second Story Studio present their approach to creating narrative spaces!
Storytelling Through Media and Place
Matt Arnold and David Waingarten of Second Story provide a unique insight into the methods that help artists, curators and even shopkeepers captivate their audience in a meaningful and participatory way. For years, they have been creating experiences that play out in the realm where the physical and digital worlds meet: virtual museum installations and interactive online media. It is here that the narrative of a space or collection can be brought to bear; visitors find themselves engaged in the content that surrounds them in new ways. When the digital and physical elements are balanced and incorporated into an experience effectively, the environment feels more responsive to the visitor’s journey, resulting in a more significant and longer lasting impression of their visit.
We believe in the primacy of place and the power of direct experience. The approaches used should always augment and enhance, never distract. As the digital and physical worlds converge, we are creating responsive environments — places where digital content and architecture are seamlessly interwoven and media acts as an interactive catalyst for increased knowledge and understanding of the subject. Places that are not responsive increasingly feel cut off, disconnected, not alive, and often less relevant. When places are ‘turned on’ they directly connect people to their world and digital lives. Activating a space requires us to integrate digital interventions that reveal meaning, make connections, and are participatory in nature in order to create new forms of collaboration across civic engagement, social innovation, cultural entrepreneurship, and education. We incorporate a lab-based approach where experimentation meets collaboration and many talents and backgrounds are brought together to ideate and “get real fast” with prototypes and physical models. Because we approach each project through the lens of a storytelling experience, we are able to create more personalized and participatory experiences that sow the seeds for advocacy and action that can have an impact the future of those who witness these environments. Tickets — this event is free to Cascade SIGGRAPH members. Tickets will be available at www.eventbrite.com, about one week before the event, with discounts for affiliated organizations and students. The price at the door for the general public will be $5.00 to defray operating costs. Transportation — parking is available on the street. The auditorium is at the north side of the Moriarty Arts building at the intersection of N. Killingsworth and Albina. Public transit or carpooling is recommended.
About Second Story
Second Story, a part of SapientNitro, is an innovation center pioneering new interactive experiences. We push the boundaries of storytelling for brands and institutions across digital channels—web, mobile, and installations—empowering audiences to connect and share. For more information, visit http://secondstory.com. Matt Arnold, Lead Engineer — Matt provides the studio with engineering leadership specific to interactive hardware, sensors, and media electronics. With a strong engineering background in robotics design and sensor integration, he offers mechanical design and software solutions to projects, enabling the studio to create unique displays and innovative interactive environments. His programming skills and expertise in 3D modeling also allow him to play a leading role in development of real time graphics displays and large data visualizations. Matt received a BS in Mechanical Engineering from Carnegie Mellon University. David Waingarten, Creative Director — David’s extensive storytelling background draws on his experiences as a feature filmmaker, musician, editor, and writer. As Creative Director, David works with clients to develop high-level narrative and storytelling strategies that capture the heart and DNA of studio projects, laying the foundations for engaging, intuitive, and inspirational visitor experiences. David ensures that the core creative and narrative goals of a project are met, from early concepts through installation. He leads team members across disciplines, guiding the creative force within the studio and inspiring excellence and laughter.
Global Game Jam 2014
After that jam, these games need to be played! Join PigSquad and Cascade SIGGRAPH on the evening of Sunday, January 26th in Room 263 of the Art Institute of Portland to see the final steps of a 48-hour game-making challenge. As games are completed, play them side-by-side with their developers!
This event is free and all ages, and snacks will be provided. Please share with friends and family for an evening of creative community fun!
For more information about the Global Game Jam, including registration if you’d like to join the challenge, visit the official event posting:http://pigsquad.com/events/global-game-jam-2014
Join us on Tuesday evening, December 17, 2013 for holiday networking and all-around good time. This year we’ll enjoy a warm view of the Christmas Ship Parade, a festive Portland tradition in it’s 59th year, from McCormick and Schmick’s Harborside / Full Sail Bar at the Riverside Marina. The Fleet (weather permitting) assembles at the Marina and embarks on its nightly parade at 7:00 so come early and meet-up in the bar with big windows, next to the restaurant. Look for a SIGGRAPH sign on a bar table with a view.
Cascade ACM SIGGRAPH Holiday Mixer 2013 Tuesday December 17, 2013, 6:30 – 8:30 pm, McCormick and Schmick’s Harborside Bar at the Marina 309 SW Montgomery St, Portland, OR 97201
Parking is available on the street or in the structure opposite, validated if you have dinner in the restaurant with reservations needed. Public transit is available, carpooling recommended.
For more information, visit www.cascade.siggraph.org, http://www.christmasships.org/, http://www.fullsailbrewing.com/full-sail-riverplace.cfm, or http://www.mccormickandschmicks.com.
Symphony of Light
Concept Art for Event on November 30, 2013, Hillsboro Civic Center Plaza
Special orchestration of color and light, projected live on the Hillsboro Civic Center Plaza for the annual tree lighting ceremony. The Symphony of Light is a realtime, interactive, projection-mapped experience that moves to the rhythm of live music and can be controlled by audience members using common audio controllers and computer drawing styluses. The animation runs on open-source software developed in Portland by the group known as LightTroupe, and will be projected through 7k lumen projectors.Multimedia Tree Lighting Event November 30, 2013, 6 — 9 pm, Hillsboro Civic Center Plaza 150 East Main Street Hillsboro, OR 97123
Cascade ACM SIGGRAPH recommends
Presented by 3DV & Autodesk
At The a Mission Theater: Autodesk artists Marcel de Jong, Mark Schoennagel, and Gary Davis are descending upon Portland to provide a rare glimpse of the latest developments in Maya, Mudbox, MotionBuilder, Softimage, 3ds Max, Reality Capture, Maya LT, and Xgen. The discussion will also include where the industry and technology is heading in 2014 and beyond. The team will be available for questions by the audience after the show. This event is free to attend
- 5:00 – 6:00 Dinner, beer, & Networking
- 6:00 – 9:00 Demonstration
- 9:00 — Wacom raffle of an Intuos Pro
- Wacom Cintiq 24HD hands on display
Computer Animation Festival
see the trailer: http://www.youtube.com/watch?v=qAGbcxiHZ9E#action=share
A leading annual festival for the most innovative, accomplished, and amazing digital film and video creators is here in Portland for you to see. Juried selections include time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.
- Wednesday, Oct. 23, 2013 at 6:30pm
- PCC Cascade, Moriarty Arts Building Auditorium
- Tickets http://cascadesiggraphoct2013.eventbrite.com
- Registration starts at 6:00 pm
- Members — FREE
- General Admission — $10.00 at the door (cash or check)
- Students —$5.00 at the door (cash or check), with student ID
- Affiliates — $5.00 discount with discount code
NW Animation Festival
for more information visit www.nwanimationfest.com
When purchasing tickets online, use the promo code SIGGRAPH for $5.00 off.
NW Animation Fest is a variety show that celebrates the best new work from independent animators around the globe. Our 2013 event includes 155 films from 30 countries — hilarious, dramatic, strange and inspiring.See the festival May 17−19 at the Hollywood Theatre in Portland, Oregon
The Hollywood Theatre is located at NE 41st and NE Sandy in Portland, Oregon (4122 NE Sandy Blvd, 97212) View map.
Visit Cascade SIGGRAPH at the Cascade PCC Campus
to hear the featured speaker, Susan Watson talk about
Should I work for myself or Someone Else?2:00, April 30, 2013 Cascade PCC Moriarty Arts Building, room 215 705 N. Killingsworth St. Portland, OR 97217 | campus map | directions | TriMet
Global Game Jam Post Mortem
The Global Game Jam 2013
We are once again this year part of the Global Game Jam with collocated and synchronous events at over 3100 sites. The Cascade ACM SIGGRAPH chapter, Portland Indie Game Squad (PIGSquad http://pigsquad.com) and Portland Games for Change (http://www.meetup.com/Portland-Games-for-Change/) are collaborating to organize this year’s GGJ.
There will be special surprise guests, the keynote and prompt at 5:00 pm on Friday. January 27, 2013. Participants will work round the clock for 48 hours and include artists, musicians, game developers, programmers, designers, writers, etc.
Transportation and Location There is parking on the street, and under the AI building. The address is: Portland Art Institute, rooms 263, (202, and 201) 1122 NW Davis Street Portland Oregon, 97211.