Cascade ACM SIGGRAPH

Events

Nov. 15 Event SIGGRAPH and ASIFA present…

by on Nov.13, 2014, under Events

Animation Meet and Greet

lucky lab hawthorneSaturday November 15 5:00-8:00pm
Lucky Labrador Brew Pub
915 SE Hawthorne Blvd,
Portland, OR 97214 FREE
 
Co-hosted by ASIFA Portland and Cascade ACM SIGGRAPH

Join us at the Lucky Lab Brew Pub (in Southeast) to grab a pint, share some stories, catch up on things and maybe meet some new faces. Portland’s ASIFA and SIGGRAPH chapters are teaming up to host this event — and everyone is welcome! Exchange business cards or just gossip about upcoming animated films… Let’s hang out and all talk about animation.

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Nov. 19, 2014 Event SIGGRAPH recommends…

by on Nov.13, 2014, under Events

Autodesk Hits Portland 4.0

3DV & Autodesk Presents

Autodesk Hits Portland 4.0 is FREE but you need to Register. It’s at the Incredible Empirical Theater at OMSI, 1945 Southeast Water Avenue, Portland, OR 97214

Autodesk Hits Portland 4.0
Schedule:
5:00 – 6:30  Beer/Wine, Food & Networking
6:30 – 9:00  Demonstration
9:00   Raffle – Wacom Intuos Pro & a Permanent V-Ray license!
Wacom Cintiq 24HD hands on display at event
 

This time it’s different:

What’s different about it? First off 3DV is hosting the event at the OMSI Empirical Theater which happens to be the largest screen in Portland. Big screen with big things happening that evening featuring top application engineers from Autodesk Marcel De Jong and Gary Davis. This event sells out every year, so don’t wait to register. We will start the evening off with appetizers, beer and wine which allows everyone to network a little and get settled in. The Marcel and Gary will show the latest features in 3ds Max, Maya, Mudbox, SketchBook that were announced this year at SIGGRAPH. They will also be discussing Reality Capture, budget motion capture, 3D Printing and their latest acquisitions. Something else different this year is 3DV and Autodesk are providing an in-depth series of Workshops the following day. It’s a completely separate event but features Autodesk technical specialists. $25 for one, or all workshops. Details: https://3dv4workshops.eventbrite.com

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Nov 24, 2014 Event SIGGRAPH recommends…

by on Nov.13, 2014, under Events

Drink and Draw with PIGSquad

SIGGRAPH recommends

PIGSquad Drink ‘n Draw at Lucky Lab on Quimby

 
Monday, November 24 at 6:00pm – 11:00pm Lucky Lab, 1945 NW Quimby St, Portland, Oregon 97209.  
 

Join the Portland Indie Game Squad in an evening of playing locally-made games and sketching your favorites! Game developers will be setting up their games for anyone to play while we’ve invited artists to come draw “fan art” of the games on display.

Play, drink, draw – that’s the gist!

For artists, they will have super basic paper/pencil/coloring supplies on site if needed. If people are interested in showcasing a game, please comment on this event (at PIGSquad’s Facebook) and you’ll get more details about setup. In-progress games are welcome. The listed event time is only recommended; feel free to come earlier or stay later if you’d like. The venue is listed as 21 and over, but no one IDs unless you ask for an alcoholic drink. Message an admin here or e-mail us at pigsquad@gmail.com if you have any questions!

   For more info, see PIGSquad.com PIGSquad 
 
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October 23, 2014 Event

by on Sep.30, 2014, under Events

2014 Computer Animation Festival 

IntuosPro MWacom IntuosPro M tablet giveway! Register now to attend the CAF and be entered in a drawing for a free Wacom Tablet. Must be present and registered to win. Wacom will be attending with a hands-on work station where you can try their latest products.

Screening Information
SIGGRAPH 2014 Computer Animation Festival

SIGGRAPH 2014 Computer Animation Festival

Thursday, October 23, 2014, 6:30 pm; Registration starts at 6:00 pm; PCC’s Cascade Moriarty Arts Building Auditorium room 104 (see local map) Tickets http://cascadesiggraphoct2014.eventbrite.com; Trailer http://youtu.be/Hmmlsx7rZHUContact cascadesiggraph@gmail.com or 503-367-1522.

Admission
Members are always free; General Public tickets are $9.00;  students and affiliates enjoy a $5.00 discount with ID for a reduced price of $4.00. See information at the ticketing page: Eventbrite.

Local Map
PCC parking map

Map of PCC Cascade campus parking for MAHB Auditorium

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August 19, 2014 Event

by on Aug.08, 2014, under Events

Creating Digital Worlds:

The Tech Behind the Pixels

Join VFX/PDX and OMSI Science Pub at McMenamins Crystal Ballroom for a show and tell of epic proportions.

Cardboard Castle’s Cooper Johnson & Crew
Tuesday, August 19, 2014, 7 ­­– 9 pm,
McMenamins Crystal Ballroom
1332 W Burnside
Portland OR, 97209
Tickets: OMSI’s suggested donation of $5 at the door
21+, minor only with adult

Cardboard Castle, Supergenius, CCC and Motion Capture

For a night dedicated to all things imagination, Cooper Johnson and his team at Cardboard Castle take a look at their process and techniques.  With heads down and tablets blazing, they have plenty to show and have been quietly turning out world-class, design-heavy motion and computer graphics work combining Cinema 4D and After Effects.  Additionally, Damon Redmond (of SuperGenius fame) and Clackamas Community College’s Digital Communications Media Director Andy Mingo are bringing the fancy new motion capture system and giving it the Portland debut it deserves.  A live motion capture demo will be part of the festivities.

VFX/PDX and OMSI’s Science Pub Seriers

The presenters will take the stage at the Crystal Ballroom in conjunction with OMSI’s Science Pub Series, a Tuesday night Portland event, dubbed “consistently clever social science,” complete with beer, and educational banter. Come early, hang out, and stay for the show!  We hope to see you there.

vfxpdx Cardboard Castle

Cardboard Castle OMSI Science Pub

About Cardboard Castle — headed by the creative spirit of Cooper Johnson, Cardboard Castle is a motion production studio that creates innovative visual content. Our community of artists, storytellers and vision-makers are well versed in both digital and hands-on techniques. We draw, forge, strategize, originate, revamp, animate, digitize or illuminate at any stage in the campaign, looking beyond the castle walls to bring the sharpest vision into the light. For more information, visit www.cardboardcastle.com. About VFX/PDX — a collective of the Portland, Oregon area visual artists. Crossing studio boundaries, the aim is to occasionally bring everyone together to mix it up under the same roof, critique and promote each other’s work, learn new tricks, and share a drink.  The goal is to provide a conduit for provocative events and discussion that push us forward, upward, with no affiliation, agenda, or paid sponsors. We are about moving images that move us. For more information, visit www.vfxpdx.com. About Cascade ACM SIGGRAPH — the Chapter serves the needs of the Oregon and Southwest Washington computer graphics community. Through meetings, workshops, conferences, and other activities; promotes an increased knowledge of and greater interest in the educational, artistic, and scientific aspects and applications of modern technology to graphics, enhancing communication between people in Oregon and Southwest Washington that have an interest in any aspect of computer graphics. For more information, visit www.cascade.siggraph.org. Press Contact — for event information, contact the Chair at cascadesiggraph@gmail.com, or at area code 503, voice 3671522.

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July 19, 2014 Event

by on Jul.01, 2014, under Events

Summer Social BBQ

SIGGRAPH, ASIFA, and more, networking fun! Everyone is welcome! Join us for a relaxing get-together: 

  • Saturday, July 19, 2014, noon to 8
  • BBQ, Bonfire, Bon Temps
  • Potluck: BYO drinks, grilling items
  • Lots of space for people of all ages
  • Entropy Acres 22727 SW Stafford Rd, Tualatin OR, 97062
entropy acres sign

Entropy Acres Farm

 

 
 
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June 30, 2014 Event

by on Jun.02, 2014, under Events

Simplifying the Creation of Live Television

Intuitive TV Production with GV Director  

GV Director serverGV Director, the world’s first non-linear live production center
 
 
June 30, 2014, 6 ­­– 9 pm,
PCC Cascade Moriarty Arts Building Auditorium, room MAHB
104 705 N. Killingsworth Street (and Albina) Portland OR, 97217
 
 
See parking map
 
Register: http://cascadesiggraph2014june30.eventbrite.com

Join us to see a new, intuitive approach to the creation of live television that utilizes the power of modern graphics processors and touch screen user interfaces. Operators can now learn to create live programming, including multi-layered graphics, complex transitions, and pre-planned event sequences in a few hours instead of many weeks.   David Griggs of Grass Valley, A Belden Brand, will discuss the technology behind the new GV Director live production switcher. See how the new GV Director from Grass Valley combines the functionality of a live production switcher, video server, and graphics generator into a simple, powerful, and creative workspace.

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May 12, 2014 Event

by on May.02, 2014, under Events

Computer Animation Festival Showcase

Join us at the Northwest Animation Fest, the biggest animation show in the US

  • Showcase at the NW Animation Fest
  • May, 12, 2014, 7 ­­– 9 pm,
  • Hollywood Theater
  • 4122 NE Sandy Blvd Portland OR, 97212
  • Tickets: available online and at the door
  • Bonus: Select Conference Pass to SIGGRAPH 2014 drawing*

 

Featured SIGGRAPH Computer Animation Festival

The annual SIGGRAPH Computer Animation Festival is one of the world’s most important showcases for innovative and visually stunning digital animation. Films that win honors here are qualified to compete for an Academy Award, and several in recent memory have either been nominated for or received an Oscar for “Best Animated Short.” Films chosen for this special “best of” show include narrative shorts, time-based art, visual effects, scientific visualization, and real-time graphics. Computer Animation Festival from SIGGRAPH 2013

*Drawing: Select SIGGRAPH 2014 Passes

Added bonus: for those that attend and are members of the Chapter, we are excited to offer a raffle drawing during our April and May events for a Select SIGGRAPH 2014 Pass (the full conference, minus the reception). This is a great deal and worth $430! To be eligible, make sure your membership is current, you attend the event, and you pick up your raffle ticket during registration if you are interested in going to the conference in Vancouver BC, August 10‑14, 2014. Must be present and a member of the chapter (renew or join now) to win.  Tickets: this event is free to Cascade SIGGRAPH members (goto http://wp.siggraph.org/cascade/en/join). Tickets to the NW Animation Fest are available online at .  Since SIGGRAPH events are free to members of the chapter, show your receipt to the chair at the event to get reimbursed. Or tickets are available at the door of the Hollywood Theater (directions and map). Transportation: parking is available on the street around the Theater at 41st and NE Sandy. Public transit or carpooling is recommended.

About The NW Animation Fest

NW Animation Fest celebrates the best new work from independent animators around the globe. With over 200 films, it’s now the biggest animation festival in the USA. This year’s fest includes six Guest Shows, the Oregon Animation Industry Showcase, and five International Short Film Blocks. See it all for only $60 with an All-Festival Pass | BUY HERE.

*About The Select SIGGRAPH 2014 Conference Pass

Includes admission to the Art Gallery, Art Papers, Awards Presentation, Birds of a Feather, Computer Animation Festival-Daytime Selects, Computer Animation Festival-Electronic Theater, Dailies, Emerging Technologies, Exhibitor Tech Talks, Exhibits Fast Forward, International Resources, Job Fair, Keynote Session, Posters, Production Sessions, Real-Time Live!, Studio, Technical Papers Fast Forward, and all days of the Exhibition. Does not include reception ticket.

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April 30, 2014 Event

by on Apr.16, 2014, under Events

Digital Fabrication for Stop-Motion Animation

Join us to see LAIKA’s fusion of traditional fabrication techniques and modern technology in ParaNorman  

ParaNorman, Made in Portland

Rob Ducey will present the digital design and puppet fabrication process used on LAIKA’s first three films, with many images and examples from ParaNorman, the first stop-motion feature to employ a 3D color printer to create character facial animation — and the second stop-motion film (after Coraline) to be shot in 3D from the onset. The talk will focus on the use of various digital design and manufacturing tools at the studio.  Some parallels will be drawn between LAIKA techniques and more conventional CG productions. Highlights: ways these digital manufacturing tools have impacted design and production — and where it’s headed.  An explanation of how cutting edge technologies are used and the history of their development at the studio will also be presented. paraNorman faces

 

Production puppets will be on display.

*GiveAWAY DRAWING: Select SIGGRAPH 2014 Pass

*Added bonus: for those that attend and are members of the Chapter, we are excited to offer a raffle drawing during our April and May events for a Select SIGGRAPH 2014 Pass (the full conference, minus the reception). This is a great deal and worth $430! To be eligible, make sure your membership is current, you attend the event, and you pick up your raffle ticket during registration if you are interested in going to the conference in Vancouver BC, August 10‑14, 2014. Must be present and a member of the chapter (renew or join now) to win. 
 
Tickets: this event is free to Cascade SIGGRAPH members (goto http://wp.siggraph.org/cascade/en/join). Tickets will be available online at http://cascadesiggraph2014april30.eventbrite.com, with discounts or free entrance for LAIKA employees (with badge), Multimedia Club members (current), and affiliated organizations and students, with ID. Or tickets are available at the door with a check or cash, to cover expenses.
 
PCC Cascade Moriarty Arts Building Auditorium, room MAHB 104 705 N. Killingsworth Street (and Albina)
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March 21, 2014 Event

by on Mar.11, 2014, under Events

Bridging the Digital and Physical Divide

Join us to see examples of impeccable interactive art and hear Portland’s own Second Story Studio present their approach to creating narrative spaces!

SecondStory Design Approach

Second Story Studio Approach
March 21, 2014, 6 ­­– 9 pm,
PCC Cascade Moriarty Arts Building
Auditorium, room MAHB 104
705 N. Killingworth Street (and Albina)
Portland OR, 97217

Storytelling Through Media and Place

Matt Arnold and David Waingarten of Second Story provide a unique insight into the methods that help artists, curators and even shopkeepers captivate their audience in a meaningful and participatory way. For years, they have been creating experiences that play out in the realm where the physical and digital worlds meet: virtual museum installations and interactive online media. It is here that the narrative of a space or collection can be brought to bear; visitors find themselves engaged in the content that surrounds them in new ways. When the digital and physical elements are balanced and incorporated into an experience effectively, the environment feels more responsive to the visitor’s journey, resulting in a more significant and longer lasting impression of their visit.

Responsive Environments

We believe in the primacy of place and the power of direct experience. The approaches used should always augment and enhance, never distract. As the digital and physical worlds converge, we are creating responsive environments ­— places where digital content and architecture are seamlessly interwoven and media acts as an interactive catalyst for increased knowledge and understanding of the subject. Places that are not responsive increasingly feel cut off, disconnected, not alive, and often less relevant. SecondStory's Lab Approach When places are ‘turned on’ they directly connect people to their world and digital lives. Activating a space requires us to integrate digital interventions that reveal meaning, make connections, and are participatory in nature in order to create new forms of collaboration across civic engagement, social innovation, cultural entrepreneurship, and education. We incorporate a lab-based approach where experimentation meets collaboration and many talents and backgrounds are brought together to ideate and “get real fast” with prototypes and physical models. Because we approach each project through the lens of a storytelling experience, we are able to create more personalized and participatory experiences that sow the seeds for advocacy and action that can have an impact the future of those who witness these environments. Tickets — this event is free to Cascade SIGGRAPH members. Tickets will be available at www.eventbrite.com, about one week before the event, with discounts for affiliated organizations and students. The price at the door for the general public will be $5.00 to defray operating costs. Transportation — parking is available on the street. The auditorium is at the north side of the Moriarty Arts building at the intersection of N. Killingsworth and Albina. Public transit or carpooling is recommended.

About Second Story

Second Story, a part of SapientNitro, is an innovation center pioneering new interactive experiences. We push the boundaries of storytelling for brands and institutions across digital channels—web, mobile, and installations—empowering audiences to connect and share. For more information, visit http://secondstory.comMatt Arnold, Lead Engineer — Matt provides the studio with engineering leadership specific to interactive hardware, sensors, and media electronics. With a strong engineering background in robotics design and sensor integration, he offers mechanical design and software solutions to projects, enabling the studio to create unique displays and innovative interactive environments. His programming skills and expertise in 3D modeling also allow him to play a leading role in development of real time graphics displays and large data visualizations. Matt received a BS in Mechanical Engineering from Carnegie Mellon University. David Waingarten, Creative Director — David’s extensive storytelling background draws on his experiences as a feature filmmaker, musician, editor, and writer. As Creative Director, David works with clients to develop high-level narrative and storytelling strategies that capture the heart and DNA of studio projects, laying the foundations for engaging, intuitive, and inspirational visitor experiences. David ensures that the core creative and narrative goals of a project are met, from early concepts through installation. He leads team members across disciplines, guiding the creative force within the studio and inspiring excellence and laughter.

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