March 21, 2014 Event

by on Mar.11, 2014, under Events

Bridging the Digital and Physical Divide

Join us to see examples of impeccable interactive art and hear Portland’s own Second Story Studio present their approach to creating narrative spaces!

SecondStory Design Approach

Second Story Studio Approach
March 21, 2014, 6 ­­– 9 pm,
PCC Cascade Moriarty Arts Building
Auditorium, room MAHB 104
705 N. Killingworth Street (and Albina)
Portland OR, 97217

Storytelling Through Media and Place

Matt Arnold and David Waingarten of Second Story provide a unique insight into the methods that help artists, curators and even shopkeepers captivate their audience in a meaningful and participatory way. For years, they have been creating experiences that play out in the realm where the physical and digital worlds meet: virtual museum installations and interactive online media. It is here that the narrative of a space or collection can be brought to bear; visitors find themselves engaged in the content that surrounds them in new ways. When the digital and physical elements are balanced and incorporated into an experience effectively, the environment feels more responsive to the visitor’s journey, resulting in a more significant and longer lasting impression of their visit.

Responsive Environments

We believe in the primacy of place and the power of direct experience. The approaches used should always augment and enhance, never distract. As the digital and physical worlds converge, we are creating responsive environments ­— places where digital content and architecture are seamlessly interwoven and media acts as an interactive catalyst for increased knowledge and understanding of the subject. Places that are not responsive increasingly feel cut off, disconnected, not alive, and often less relevant. SecondStory's Lab Approach When places are ‘turned on’ they directly connect people to their world and digital lives. Activating a space requires us to integrate digital interventions that reveal meaning, make connections, and are participatory in nature in order to create new forms of collaboration across civic engagement, social innovation, cultural entrepreneurship, and education. We incorporate a lab-based approach where experimentation meets collaboration and many talents and backgrounds are brought together to ideate and “get real fast” with prototypes and physical models. Because we approach each project through the lens of a storytelling experience, we are able to create more personalized and participatory experiences that sow the seeds for advocacy and action that can have an impact the future of those who witness these environments. Tickets — this event is free to Cascade SIGGRAPH members. Tickets will be available at, about one week before the event, with discounts for affiliated organizations and students. The price at the door for the general public will be $5.00 to defray operating costs. Transportation — parking is available on the street. The auditorium is at the north side of the Moriarty Arts building at the intersection of N. Killingsworth and Albina. Public transit or carpooling is recommended.

About Second Story

Second Story, a part of SapientNitro, is an innovation center pioneering new interactive experiences. We push the boundaries of storytelling for brands and institutions across digital channels—web, mobile, and installations—empowering audiences to connect and share. For more information, visit http://secondstory.comMatt Arnold, Lead Engineer — Matt provides the studio with engineering leadership specific to interactive hardware, sensors, and media electronics. With a strong engineering background in robotics design and sensor integration, he offers mechanical design and software solutions to projects, enabling the studio to create unique displays and innovative interactive environments. His programming skills and expertise in 3D modeling also allow him to play a leading role in development of real time graphics displays and large data visualizations. Matt received a BS in Mechanical Engineering from Carnegie Mellon University. David Waingarten, Creative Director — David’s extensive storytelling background draws on his experiences as a feature filmmaker, musician, editor, and writer. As Creative Director, David works with clients to develop high-level narrative and storytelling strategies that capture the heart and DNA of studio projects, laying the foundations for engaging, intuitive, and inspirational visitor experiences. David ensures that the core creative and narrative goals of a project are met, from early concepts through installation. He leads team members across disciplines, guiding the creative force within the studio and inspiring excellence and laughter.

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January 24–26 2014 Event

by on Jan.02, 2014, under Events

Global Game Jam 2014

Screen Shot 2014-01-21 at 9.51.51 PMAt the Global Game Jam, friends and community members come together to make their own games in a span of 48 hours.

Screen Shot 2014-01-21 at 9.56.02 PMAfter that jam, these games need to be played! Join PigSquad and Cascade SIGGRAPH on the evening of Sunday, January 26th in Room 263 of the Art Institute of Portland to see the final steps of a 48-hour game-making challenge. As games are completed, play them side-by-side with their developers!

This event is free and all ages, and snacks will be provided. Please share with friends and family for an evening of creative community fun!

For more information about the Global Game Jam, including registration if you’d like to join the challenge, visit the official event posting:

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December 17, 2013 Event

by on Dec.03, 2013, under Events

Holiday Mixer 

Join us on Tuesday evening, December 17, 2013 for holiday networking and all-around good time. This year we’ll enjoy a warm view of the Christmas Ship Parade, a festive Portland tradition in it’s 59th year, from McCormick and Schmick’s Harborside / Full Sail Bar at the Riverside Marina. The Fleet (weather permitting) assembles at the Marina and embarks on its nightly parade at 7:00 so come early and meet-up in the bar with big windows, next to the restaurant. Look for a SIGGRAPH sign on a bar table with a view.

Portland's Christmas Ship Parade, from Cascade ACM SIGGRAPH's Holiday Mixer

Portland’s Christmas Ship Parade, enjoyed this season from warmth and windows: join us!


Cascade ACM SIGGRAPH Holiday Mixer 2013
Tuesday December 17, 2013, 6:30 – 8:30 pm,
McCormick and Schmick’s Harborside Bar at the Marina
309 SW Montgomery St, Portland, OR 97201

Parking is available on the street or in the structure opposite, validated if you have dinner in the restaurant with reservations needed. Public transit is available, carpooling recommended.

For more information, visit,,, or

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November 30, 2013 Event

by on Nov.01, 2013, under Events

Symphony of Light


Symphony of Light concept art

Concept Art for Event on November 30, 2013, Hillsboro Civic Center Plaza

Special orchestration of color and light, projected live on the Hillsboro Civic Center Plaza for the annual tree lighting ceremony. The Symphony of Light is a realtime, interactive, projection-mapped experience that moves to the rhythm of live music and can be controlled by audience members using common audio controllers and computer drawing styluses. The animation runs on open-source software developed in Portland by the group known as LightTroupe, and will be projected through 7k lumen projectors.

Multimedia Tree Lighting Event
November 30, 2013, 6 — 9 pm,
Hillsboro Civic Center Plaza
150 East Main Street
Hillsboro, OR  97123
Affiliates: City of Hillsboro, Oregon Parks and Recreation, Department Cultural Arts Division, Guild of Build, LightTroupe
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November 20, 2013 Event

by on Oct.30, 2013, under Events

Cascade ACM SIGGRAPH recommends

Autodesk 3.0 image for link

Presented by 3DV & Autodesk

At The a Mission Theater: Autodesk artists Marcel de Jong, Mark Schoennagel, and Gary Davis are descending upon Portland to provide a rare glimpse of the latest developments in Maya, Mudbox, MotionBuilder, Softimage, 3ds Max, Reality Capture, Maya LT, and Xgen.  The discussion will also include where the industry and technology is heading in 2014 and beyond. The team will be available for questions by the audience after the show. This event is free to attend

  • 5:00 – 6:00  Dinner, beer, & Networking
  • 6:00 – 9:00  Demonstration
  • 9:00 — Wacom raffle of an Intuos Pro
  • Wacom Cintiq 24HD hands on display

RSVP and register to attend at Eventbrite

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October 2013 Event

by on Jul.26, 2013, under Events

Computer Animation Festival


see the trailer:

A leading annual festival for the most innovative, accomplished, and amazing digital film and video creators is here in Portland for you to see. Juried selections include time-based art, scientific visualization, visual effects, real-time graphics, and narrative shorts.

  • Members — FREE
  • General Admission — $10.00 at the door (cash or check)
  • Students —$5.00 at the door (cash or check), with student ID
  • Affiliates — $5.00 discount with discount code
PCC Cascade Moriarty Arts and Humanities Auditorium
705 N. Killingsworth St. Portland, OR 97217
contact the Chair at 503-367-1522 for more information 
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May 2013 Event

by on May.01, 2013, under Events

NW Animation Festival

for more information visit

When purchasing tickets online, use the promo code SIGGRAPH for $5.00 off.


NW Animation Fest is a variety show that celebrates the best new work from independent animators around the globe. Our 2013 event includes 155 films from 30 countries — hilarious, dramatic, strange and inspiring.See the festival May 17−19 at the Hollywood Theatre in Portland, Oregon

The Hollywood Theatre is located at NE 41st and NE Sandy in Portland, Oregon (4122 NE Sandy Blvd, 97212) View map.
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April 2013 Event

by on Apr.10, 2013, under Events

Visit Cascade SIGGRAPH at the Cascade PCC Campus

Job Fair

to hear the featured speaker, Susan Watson talk about

Should I work for myself or Someone Else?

2:00, April 30, 2013
Cascade PCC Moriarty Arts Building, room 215
705 N. Killingsworth St. Portland, OR 97217 | campus map | directions | TriMet
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February 2013 Event

by on Feb.13, 2013, under Events

Global Game Jam Post Mortem


at Pigsquad’s Game Night

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January 2013 Event

by on Jan.24, 2013, under Events

The Global Game Jam 2013

We are once again this year part of the Global Game Jam with collocated and synchronous events at over 3100 sites. The Cascade ACM SIGGRAPH chapter, Portland Indie Game Squad (PIGSquad and Portland Games for Change ( are collaborating to organize this year’s GGJ.


There will be special surprise guests, the keynote and prompt at 5:00 pm on Friday. January 27, 2013. Participants will work round the clock for 48 hours and include artists, musicians, game developers, programmers, designers, writers, etc.


Transportation and Location
There is parking on the street, and under the AI building. The address is:
Portland Art Institute, rooms 263, (202, and 201)
1122 NW Davis Street
Portland Oregon, 97211.




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