Cascade ACM SIGGRAPH

Events

Feb 25 Event

by on Feb.10, 2017, under Events

freelancer's-toolbox-flyer-SM

Freelancer’s Toolbox III

Have you ever asked the internet how to do your taxes? Or how to sign up for health insurance? Much of freelancing is cobbling together resources and teaching yourself, but we wanted to cut some of those late night googling sessions by asking the experts. The Wacom Experience Center hosts as we answer questions about taxes, health insurance, finances, intellectual property, and any other business-related freelancing questions you may have. ’Tis the season, let’s talk business!

Panel Participants

  • Jonathan Bebe of Collaborative Financial Group
  • Benjamin L. Petersen of the Nora Group
  • Dane Johnson of Inspiration Spaceship
  • Ben Luce of Soul Proprietor
  • Xilia Mairead Faye of Soul Proprietor.

Logistics

Wacom Experience Center

1455 NW Irving St, Portland, OR 97209

Saturday, February 25th 1pm-3pm


 

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Feb 20 Event

by on Feb.01, 2017, under Events

Game Night | Where CG and Games Meet

Film Screening and Game Play Mixer,

Come to a gathering of game enthusiasts and multimedia specialists, screening one of our favorite films, Us And The Games Industryexplorations in game design interactivity and inspiration.

“This new generation of game designers seeks to make gaming a cerebral, artistic, or emotional experience.” – Stephanie Beth, Director

Us and the Games Industry is a feature documentary ithat nvestigates design principles with contemporary computer game developers. Featured are: Jenova Chen with lead programmer John Edwards and Producer Robin Hunicke and team members at work at thatgamecompany that was responsible for the game, JOURNEY for networked play on the PS3.

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Logistics

  • Sign-up for Free Registration at EventBrite
  • Come on February 20, 2017 at PCC Cascade (see map)
  • The movie is approximately 1 hour and 35 minutes long.
  • Snacks and drinks supplied by PIGSquad.
  • Schedule:
    • 5:45p Registration, food and drink, meet and greet
    • 6:00p Mixer / Game Play: (Gang Beast TBA)
    • 7:00p Screening of Us and the Game Industry.

“Us and the Game Industry” explores computer game development and is a feature-length documentary filmed between 2009–2012 in the USA and Copenhagen.

Developers share their motivation, design process, focus and execution of game ideas. Each developer has a different style and takes a different direction. Each wonders about the potential of digital game design.

Filming begins in San Francisco and expands significantly to an observation of processes at thatgamecompany as the team builds, completes and offers JOURNEY, a networked game play for two on PS3, to the public.

Composer Austin Wintory, for JOURNEY, breaks new ground with a score made interactive for networked play. Many aspects of the game design process for JOURNEY received world recognition. Antichamber went on to be heralded as an engagement in “an Escher-like world.”

Threading throughout, Robin Hunicke, Jenova Chen, Kellee Santiago, John Edwards et al —are exemplary figures of long-term excitement and engagement within this design field, who celebrate life and challenge the threat of mediocrity in the form. All participants in the film remain active with next games or ventures.


About the Sponsors

 pigSquad_logo

The Portland Indie Game Squad is a 501(c)3 organization dedicated to supporting the health and continued expansion of game developer and enthusiast communities in Portland, the Pacific Northwest, and online. We provide events, resources, and networking activities for art and technology creatives. By investing in safe environments for student, hobbyist, and professional game developers, we serve the belief that community visibility and collaboration provides value to our education, relationships, and industry.

For more information, visit:

 

cas_about

Cascade ACM SIGGRAPH exists to serve the needs of the local computer graphics community. Through meetings, screenings, workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the artistic, educational and scientific aspects and applications of technology to graphics, enhancing communication between colleagues that have and interest in any aspect of computer graphics.

For more information, visit:

Join our Team — Cascade ACM SIGGRAPH is a sponsor of GGJ 2017 Portland. We are interested in the broad field of Computer Graphics — game design and development, animation, visual design and graphics in film, education, web and all applications of CG. If you’d like leadership experience, to volunteer, or to just become a member, join this local chapter of an international organization — contact the chair at area 503, specifically 367 and 1522. We’ll be at GGJ on Friday!


 

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Jan. 22 and 29 Event

by on Jan.06, 2017, under Events

homebrew

HOMEBREW: A PDX Animation Showcase is an event long in the making. Celebrating recent works from the gamut of local animators, you’ll find the screening collection fun, refreshing and very Portland. Organized and moderated by Sophya Vidal, a long-standing member of the animation and theatre community, creative and thoughtful storytelling are at the core of the program. The screening will be followed by a panel with several of the creators, so bring your best questions and get to know your Portland Animation Ambassadors. This event is brought to you by The Animation resource Community Service (ARCS), Portland ASIFA, and Cascade SIGGRAPH. (3 hours).

Line-up includes works by Kurtis Hough, Beryl Allee, Curtis Randolph, and many more. Animation styles consist of Hand drawn 2D, 3D, Cut-out animation. Program is rated PG-13

Event Details

  • Festival Dates Sunday, Jan 22 AND January 29th @ 3pm
  • Venue 5th Avenue Cinema, 510 SW Hall St. Portland, OR 97201
  • Tickets General is$10; ASIFA/SIGGRAPH Members get in for $5.
  • Purchase Tickets online or at the Door. We sold out last year, so get them early!

About ARCS

ARCS stands for Animation Community Resource Service and is a growing online resource community for animations and story-makers in Portland, OR. The goal is to bring more awareness (and creation) of creative events, resources, and networking activities with locals in mind. See Facebook page.

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Jan 20–22, 2017 Event

by on Jan.03, 2017, under Events

Global Game Jam 2017 | Portland

Seize this opportunity to develop games among friends and make new acquaintances in 48 hours with PIGSquad — hosting a GGJ site in Portland since 2012.

GGJimageA

Logistics                     

  • Sign-up for Free Registration at EventBrite*
  • Show up Friday, January 20, 2017 at the Art Institute in Portland
  • Set aside time from Friday at 6:00 pm to Sunday at 8:00 pm.
  • More information

The Global Game Jam (GGJ) is the world’s largest game jam event (game creation) taking place around the world at physical locations. Think of it as a hackathon focused on game development.

We begin on Friday evening at the Art Institute of Portland with a keynote, icebreakers, idea generating activities, and team forming (approx. 1–2 hours). After jammers are satisfied with their ideas and teams, we work on games until we approach our deadline on Sunday afternoon, when we can share our games with each other in a showcase setting! To support a fun, inspiring environment, jammers are welcome to stay on site (48 hour access) at the Art Institute for the entire weekend.

Jammers are considered officially registered when they have a ticket via the Eventbrite site. Global Game Jam website registration will occur the weekend of the jam. We have room for 100 jammers. If more than 100 people come to the event and plan to participate for the entire weekend, Eventbrite site registrants will be accepted first, then PIGSquad Facebook group registrants, then it’s first-come-first-serve. Those who plan to jam remotely or only spend a small portion of their weekend on site at the jam are not required to claim an Eventbrite ticket. Observers are welcome, but should not sign up for a ticket (RSVP’ing on Facebook is fine.)


 

pigSquad_logo

Host: PIGSquad

The Portland Indie Game Squad is a 501(c)3 organization dedicated to supporting the health and continued expansion of game developer and enthusiast communities in Portland, the Pacific Northwest, and online. We provide events, resources, and networking activities for art and technology creatives. By investing in safe environments for student, hobbyist, and professional game developers, we serve the belief that community visibility and collaboration provides value to our education, relationships, and industry.

For more information, visit:

 

cas_about

Sponsor: Cascade ACM SIGGRAPH

We exist to serve the needs of the computer graphics community. Through meetings, screenings, workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the artistic, educational and scientific aspects and applications of technology to graphics, enhancing communication between colleagues that have and interest in any aspect of computer graphics.

For more information, visit:


Join our Team — Cascade ACM SIGGRAPH is a sponsor of GGJ 2017 Portland. We are interested in the broad field of Computer Graphics — game design and development, animation, visual design and graphics in film, education, web and all applications of CG. If you’d like leadership experience, to volunteer, or to just become a member, join this local chapter of an international organization — contact the chair at area 503, specifically 367 and 1522. We’ll be at GGJ on Friday!


 

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Dec 1, 2016 Event

by on Nov.10, 2016, under Events, Site Updates

The SIGGRAPH 2016 COMPUTER ANIMATION FESTIVAL Traveling Show

with Emily Hsu

SIGGRAPH 2016 Computer Animation Festival Traveling Show with Emily Hsu

The SIGGRAPH Computer Animation Festival is the leading annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury receives hundreds of submissions and presents the best work of the including outstanding achievements in animated feature and short films, scientific visualization, visual effects, real-time graphics, game excerpts, and much more. Since 1999, several works originally presented have been nominated for or have received a Best Animated Short Academy Award.

Emily Hsu, Production Sessions Chair for SIGGRAPH 2017 will speak about the CAF 2016 Traveling Show, some of the shorts, and submitting work to the festival.

Logistics:

  • Date: Thursday, December
  • Time: registration starts at 6:00, speaker at 6:30, then the screening
  • Place: PCC Cascade Moriarty Arts Auditorium (MAHB room 104), 705 N Killingsworth St., Portland Oregon
  • Tickets: available at EventBrite or at the door
    • Free for current SIGGRAPH chapter members (join now) and PCC multimedia club members
    • $4.00 (Discounted for) ASIFA members, Laika staff, students and affiliates
    • $9.00 General Public
  • Transportation: parking available on the street and in lots: parking and mass transit recommended. See map.

Playlist: the Traveling Computer Animation Festival includes:

  • Accidents, Blunders, and Calamities — James Cunningham
  • Alike — Daniel Martinez Lara
  • Glass Half — Blender Foundation
  • Tea Time — Thomas Bourret, et al.
  • Tokyo Cosmo — Takahiro Miyauchi
  • Citipati — Andreas Feix
  • Solar Superstorms — NCSA
  • League of Legends Project Overdrive — Axis Animation
  • Mafia III — Blur Studio
  • Shell V-Power “Shapeshifter” — Framestore CFC
  • Behind the Magic: Warcraft — Industrial Light & Magic
  • Behind the Magic: Marvel’s Captain America Civil War — Industrial Light & Magic
  • Les Marmottes Mariachi — Le Groupe Mikros Image
  • None of That — Ringling College of Art and Design
  • Escargore — Media Design School
  • Crabe-Phare, Gaetan Borde, et al.
  • Borrowed Time — Quorum Films, LLC
  • Cosmos Laundromat — Blender Foundation

Running time: approximately 90 minutes

About the Speaker

Emily Hsu is the Production Sessions Chair for SIGGRAPH 2017 in Los Angeles (July 30 – August 3, 2017). She also happens to have a day job here in the Pacific Northwest as a Production Coordinator at LAIKA in Hillsboro, Oregon. Emily started out in the industry as a Recruiting Intern at PDI/DreamWorks, where she first learned about SIGGRAPH when half the company seemed to be out of the office during the week of the conference! The following year, she decided to join the fun and see what it was all about as a Student Volunteer for SIGGRAPH 2010 and quickly fell in love with the conference and all it had to offer, eventually volunteering more time as a Team Leader, a Subcommittee member, and now a Committee Chair. A graduate of UC Berkeley, she holds dual degrees in Business Admin and Film & Media Studies. Before becoming a proud member of the LAIKA team, she also had work experiences at companies including Pixar, Allied-THA, Sony DADC, and CBS Radio’s 99.7 NOW.

About the Local Chapter

Cascade ACM SIGGRAPH serves the needs of local computer graphics industry professionals and students; to promote an increased knowledge of the educational, artistic, and scientific applications of modern technology for graphics; to enhance communication between persons in the field, that have an interest in aspects computer graphics. For more information on Cascade ACM SIGGRAPH and membership, visit the Cascade ACM SIGGRAPH:

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Nov. 17, 2016

by on Nov.07, 2016, under Events

Autodesk Hits Portland 2016

poster_2016-500

Come and learn about VR Workflow, Reality Capture, Remake, Maya, 3ds Max, Bifrost, XGen, Arnold and Motion Graphics

Tickets available at Eventbrite — register now for this free event


About the Sponsors and Partners that make this event possible

Sponsors

Autodesk
3DV
Wacom
3DPDX
VFXPDX
AEPDX
Cascade ACM SIGGRAPH

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Nov. 5, 2016

by on Oct.23, 2016, under Events

Freelancer’s Toolbox 2 | Project Management Discussion

Freelancer's Toolbox 2

That glimmer is there on the pages of your sketchbook. Maybe you even have some storyboards, or even an animatic! Okay, so how do you organize yourself and the production in order to create an animated short? Temris Ridge, an accomplished Portland-based freelance animator, will tell us how she answered that question during the production of her 2014 animated short “Zombie Fairy.”

We’ll follow up with a panel discussion and Q&A session amongst many successful freelance and indie animators living and working in the Portland area, including Temris, Mike A. Smith, and Alex Miller.

Date:  Saturday November 5th, 2:00pm – 4:00pm

Location: Shut Up and Eat, 3848 SE Gladstone St., Portland, OR 97202

Tickets: Available on Eventbrite: $5 general admission, $3 students, free for Cascade ACM SIGGRAPH and ASIFA Portland members

About Temris Ridge

Temris Ridge is a freelance 2D animator who has been working in the Portland area for 9 years. She has done work that has been featured on international television, a feature film, and has shown films in festivals around the US and in Europe.

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Sept. 23, 2016 Event

by on Sep.20, 2016, under Events

The Freelancer’s Toolbox 1: Art Business Basics

toolbox1_notext

This is the first of a three-part series designed to help digital artists, multimedia specialists and animators find the tools they need to be successful in business.

You’ve developed your skills. You’ve endured the all-nighters. You’ve honed your craft. You’e ready to go out there and build your career. Okay, now what?

Whether you’re a student, young professional, or an established freelancer, a common roadblock on the path to success is lack of business and financial resources for creative professionals. Knowledge is power, so empower yourself by learning business basics at the first of our Freelancer’s Toolbox Workshop Series. Facilitated by career creative freelancer turned financial advisor, Jonathan Bebe of AXA Advisors, educate yourself on how to build a financial foundation for your art business.

Date — Friday September 23rd, 7–9:00 pm

Location — Shut Up and Eat, 3848 SE Gladstone St., Portland, OR 97202

Tickets — Available on Eventbrite: $5 general admission, $3 students, free for Cascade ACM SIGGRAPH or ASIFA members


About Jonathan Bebe
Jonathan Bebe comes to AXA Advisors with more than 20 years of experience as a small business owner and entrepreneur as an on-screen talent and independent film producer. After a decade of traveling throughout Europe, South East Asia, and South America creating images and film, he returned to his home in Portland and earned his master’s in Counseling from Portland State, graduating Summa Cum Laude. Jonathan brings his entrepreneurial spirit into his financial practice, focusing on small business development and advocating for growth in the creative fields. He is involved in several non-profits including the National Brain Tumor Society, Basic Rights Oregon, Human Rights Campaign and several others.

cas_about   
About SIGGRAPH
Cascade ACM SIGGRAPH exists to serve the needs of the Oregon andSouthwest Washington computer graphics community. Through meetings, screenings workshops, conferences, networking and other activities, the chapter works to promote an increased knowledge of and greater interest in the educational, artistic, and scientific aspects and applications of modern technology to graphics, enhancing communication between colleagues that have an interest in any aspect of computer graphics.
Website  |  Facebook
asifa   About ASIFA
ASIFA Portland exists to boost the art of animation and the community that practices it, promoting a free exchange of ideas both locally and internationally.
Website | Facebook
arcs_about   About ARCS
ARCS is a resource community for animations and storymakers in Portland, OR. The goal is to bring more awareness (and creation) of creative events, resources, and networking activities with locals in mind.
Facebook
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August 14, 2016 Event

by on Jun.20, 2016, under Events, Site Updates

Sketch and Stretch

Sketch & Stretch

Life drawing is foundational in many creative disciplines, from 3D animation to fine art. Some of the most beautiful, moving art in history has its basis in figure drawing, from Leonardo DaVinci to Lucien Freud, on paper, canvas, and chapel ceilings. Disney Studios has provided figure drawing classes for their artists since 1932, and early computer animation didn’t truly start showing potential as a visual medium until John Lasseter, a young, talented Disney animator, brought his classically trained animation experience to the LucasFilm Computer Graphics Group. In the same way that relaxing and stretching is good for the body, even CG artists can benefit from relaxing and practicing life drawing.

Similarly, exercise disciplines like pilates and yoga develop the body’s core, the foundation of healthy movement. Dance, martial arts, and other physical disciplines are often the subject of art, and not only does practicing motion and timing make you a better animator, it makes you a healthier person.

Join Cascade ACM SIGGRAPH and ASIFA Portland for the inaugural Sketch&Stretch, an afternoon of fitness and art, with opportunities for everyone to exercise, draw, or both. Keph Sherin, a gifted acrobat and fitness instructor, will lead two exercise sessions, each one hour long. Our yogis will also double as figure drawing models as we stretch our creative and literal muscles together. All shapes, sizes, and skill levels are welcome.

Tickets

  • $5 for members of Cascade SIGGRAPH and ASIFA Portland, on EventBrite or with cash 
  • $10 for the general public,

Location

Irving Park on NE 7th and Fremont, NE 7th Ave, Portland, OR 97212

Schedule

1 – 1:15pm Introduction
1:15 – 2:15pm First Session
2:15 – 2:30pm Break/Transition
2:30 – 3:30pm Second Session
3:30pm – 4pm Art Gallery/Prizes

About Keph Sherin

Keph has been teaching exercise for 12 years, as a certified personal trainer, group exercise instructor, Qigong, and Pilates/yoga instructor. She studied ballet, contemporary dance, breakdance, gymnastics, hand-balancing, contortion, and aerial acrobatics. She was a member of the aerial acrobatic company A-WOL Dance Collective, trained with Yuval Ayalon of Cirque Le Reve Las Vegas, performed with Night Flight acrobatic dance company, and trained with Acrobat/Hand-balancer Nicolo Kerwald of Do Jump. She teaches her own unique fitness style called BodyFusion, which integrates dance, pilates, and yoga concepts to build core-strength, toning, weight-loss, postural correction, and flexibility for a full circle of health benefits. She currently teaches at Studio Blue and Pilogarobic.

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July 8, 2016 Event

by on Jun.20, 2016, under Events

Best of Ottawa 2015

Enjoy the world’s most cutting-edge, thoughtful, funny and provocative animation films while mingling with the local animation community. Whether you love classic cartoons, mind-bending experiments, fantastic digital creations, dazzling effects, technical fireworks, thought provoking observations, or pure gut-busting fun, there is something for everyone and anyone at the Ottawa International Animation Festival (OlAF). For 40 years the OlAF has attracted film and animation buffs, art lovers and filmmakers from around the globe. You won’t want to miss this selection from one of the biggest animation festivals in the world.

OIAF

Friday July 8th, 2016, 7:00 pm
5th Avenue Cinema
510 SW Hall St, Portland, OR  97201

Tickets

  • $7 General Admission / $3 Students
  • Free for ASIFA Portland & Cascade SIGGRAPH members
  • Free for LAIKA employees & PNCA animation majors (show badge or school ID)

Parking

  • PSU Parking Structure 1 — Enter on either Broadway or Sixth Avenue
  • 1872 SW Broadway, Portland, Oregon 97201
  • Free after 5pm on Fridays

Total Running Time:  80 minutes. Line-up:
  • The Five Minute Museum | 2015 | Paul Bush | Switzerland, UK | 6:20 | Best Experimental/Abstract Animation
  • Yùl et le Serpent (Yùl and the Snake) | 2015 | Gabriel Harel | France | 13:12
  • Loop Ring Chop Drink | 2014 | Nicolas Ménard | UK | 9:45 | Walt Disney Animation Prize for Best Graduation Animation & Award for Best Design
  • Celestial Shore ‘Creation Myth’ | 2014 | Angela Stempel | USA | 3:03
  • Violet | 2015 | Ryan Ines | USA | 5:56 | Best Undergraduate Animation
  • Isand (The Master) | 2015 | Riho Unt | Estonia | 18:00 | Cartoon Network Prize for Best Narrative Short Animation
  • Pig | 2015 | Steven Subotnick | USA | 3:20
  • Unhappy Happy | 2015 | Peter Millard | UK | 7:07
  • Small People With Hats | 2014 | Sarina Nihei | UK | 6:51 | Grand Prize for Best Independent Short Animation* & Prize for Best Sound  * First Graduation Animation to ever win the OIAF Grand Prize

 

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